Showing posts tagged digital

sebascevallos:

Action mount thingy I did for fun in Mia’s class. The final extra credit assignment called for our students to create the vehicle they’d use if they were in an action movie. Whilst I was thinking on doing a really obnoxious post-apocalyptic muscle car a la Mad Max the tought of “Big-ass creature with lamprey-like mouth” flew by. I mulled over it a bit and went “Screw you, car! I’m drawing this shit instead!”

Thus, Lamprey T-Rex was born :D

Great quarter everyone! Have an awesome summer break!

(Reblogged from sebascevallos)

So, Mia showed me the hilarious sexy male pictures people at 712 drew. Good job everyone! :D

To add to the hilarity here’s a sexy pic of my main villain for RED Riding, Mal the King of the Wolves, that I drew last quarter after we had the Gender in Games lecture in that class.

sebascevallos:

End result of the environment painting demo I did this morning.

(Reblogged from sebascevallos)

sebascevallos:

More environment roughs, these were done in preparation for an environment painting demo I’ll be doing for Mia’s class.

(Reblogged from sebascevallos)

Here are some rough environment concepts I made for our pipeline challenge. The theme was Cinderella set in 1942. We chose to set ours in Venice and have the Prince be the leader of a resistance group and the Fairy Godmother as the owner/bartender of the bar where the resistance meets.

Worked on these four for about 2 hours in that class, great excercise on quick concept and speed painting!